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Devlog
The Rotations Hotfix Hotfix
September 05, 2025
by
DBOK
I applied the rotation modifier to the wrong node and somehow didn't notice. Now it's been applied to the correct one. I could use some gameplay testers... :P...
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The Rotations Hotfix
September 05, 2025
by
DBOK
First hotfix. Because I missed some stuff. I realized that the player's rotation value wasn't constrained in any way, so when interacting with a dialogue object the player would spin really fast to pa...
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I Did Some More Stuff Again
September 04, 2025
by
DBOK
This is even more likely to be the last update for now... What got changed? Player can jump at a variable height Particles shouldn't cause lag when instanced anymore Player now pays attention when int...
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I Did Some Stuff
September 02, 2025
by
DBOK
1
I did some stuff. In this update, we've got... -2D level type -New same-level warp transition -A new move (try ZL/ZR) -Coins GUI element -Optimizations -Lerp -Maurice -j And some other stuff that I ca...
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Signs are now real.
August 31, 2025
by
DBOK
1
Yep. I added signs. Also, player movement and camera movement no longer depend on the player's model rotation… so that's something. The controls are now visible when you start the game, too. Next ti...
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Make Some Noise update out now!
August 29, 2025
by
DBOK
1
I made another update... this one contains some additions to the hubworld, a logo startup sequence, a new Objective announcer, and Noise textures on some objects to make them look better!...
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Ultrabeta out now!
August 23, 2025
by
DBOK
1
Hey, look! It's... uh... a very unfinished project! Have fun with this!...
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